Working its way up from the back of the class: #13,657 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 911 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 82% in OC, and #579 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 23:07 UTC19d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The OC tag on Fossil's Playground puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.161.198.94:28055.
How dependable is Fossil's Playground, and is it online at the moment?
The server is down: Fossil's Playground is offline now, with the last sighting 9 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 2 October 2026, Rust Server Score saw it for the first time.
What Rust version is Fossil's Playground on?
Rust network protocol 2634 and build 167781 on Linux is what Fossil's Playground runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Fossil's Playground wipe, and how often?
Fossil's Playground wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 19 days 5 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Fossil's Playground when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Fossil's Playground place in the wider field of Rust servers?
In Oceania, Fossil's Playground is #177, and overall it is #13,657 on player hours over the last seven days, in the top 62% of all ranked servers. In the quad group, it ranks #579.
How many players does Fossil's Playground usually have?
It has been 9 days 21 hours since Fossil's Playground was last seen, and it is offline right now.
Tags
What is meant by the tags on Fossil's Playground?
You'll see Fossil's Playground tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^q (Premium): Joining requires premium status on Rust; OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Fossil's Playground appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Fossil's Playground: Oceania Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s and Premium ^q; Group limit: Quad; Wipe schedule: Monthly.
Server rules
Which rules does Fossil's Playground enforce, and what are its settings?
The name of Fossil's Playground gives no gather rate. The cap on group size is 4 players (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Under Community in the server browser you will find this community server. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Fossil's Playground?
Fossil's Playground runs a game-generated procedural map at size 3,750, seed 3671786. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Fossil's Playground?
To connect, start Rust, press F1, and type client.connect 51.161.198.94:28055. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^s,OC,gmsoftcore,cs167781,^q,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp50
Max players50 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Mods and access
^q
PremiumJoining requires premium status on Rust.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.