On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,595top 25% · #128 in OC
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,595 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 807 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:33 UTC27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events sit?
The OC tag on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.161.199.81:28115.
How dependable is [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events, and is it online at the moment?
The server is up: [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events is online now. According to its reported uptime, the last restart was about 34 minutes ago. For the last 7 full days, it was up 142 of 168 hours, or 85% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events run?
It never fell below 18 server fps in the last 48 hours, averaging 29. Up to 148,550 entities were in the world, covering buildings, deployables and the rest. Up to 5,056 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events on?
You will find [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events wipe, and how often?
Once a month, [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 16 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 32 hours after it began.
Player count
Where does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events place in the wider field of Rust servers?
Over the last seven days, [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events has #5,595 for player hours, in the top 25% of all ranked servers and #128 in Oceania.
How many players does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events usually have?
[AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events is showing 0 players right now, with 50 slots in total. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Tags
What is meant by the tags on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?
You'll see [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?
These Rust Server Score lists count [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events among them: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Rules and settings
Which rules does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events enforce, and what are its settings?
The name of [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events points to a 10x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events uses?
The game generates the procedural map on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events at size 4,800 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Join Us Today.
How to join
What is the way to join [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?
Enter client.connect 51.161.199.81:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://revrust.co.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8,oxidation
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
OC
OceaniaThe server browser lists it under Oceania.
Other
oxidation
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).