On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,338top 69% · #180 in OC
Last wipe15d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 84% in OC, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU] Ozzy Rust Solo/Duo/Trio 3X based in?
You'll see [AU] Ozzy Rust Solo/Duo/Trio 3X listed in Oceania, tagged OC. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.161.216.38:28005.
Is [AU] Ozzy Rust Solo/Duo/Trio 3X up, and how steady is its uptime?
Right now, [AU] Ozzy Rust Solo/Duo/Trio 3X is online. About 7 days 19 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 21 October 2026.
How well does [AU] Ozzy Rust Solo/Duo/Trio 3X run?
It never fell below 5 server fps in the last 48 hours, averaging 5. Buildings, deployables and everything else in the world added up to as many as 68,451 entities. Up to 2,930 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [AU] Ozzy Rust Solo/Duo/Trio 3X running?
Rust network protocol 2634 and build 167781 on Linux is what [AU] Ozzy Rust Solo/Duo/Trio 3X runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [AU] Ozzy Rust Solo/Duo/Trio 3X wipe its map?
The next wipe on [AU] Ozzy Rust Solo/Duo/Trio 3X is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 15 days 20 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does [AU] Ozzy Rust Solo/Duo/Trio 3X place in the wider field of Rust servers?
Over the last seven days, [AU] Ozzy Rust Solo/Duo/Trio 3X has #15,338 for player hours, in the top 69% of all ranked servers and #180 in Oceania. In the trio group, it ranks #520.
How many players does [AU] Ozzy Rust Solo/Duo/Trio 3X usually have?
[AU] Ozzy Rust Solo/Duo/Trio 3X is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.
Tags and filters
What do [AU] Ozzy Rust Solo/Duo/Trio 3X's tags stand for?
The game's browser takes its cue from the tags [AU] Ozzy Rust Solo/Duo/Trio 3X has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts3 (Group limit): No team may go above 3; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [AU] Ozzy Rust Solo/Duo/Trio 3X?
Rust Server Score lists that include [AU] Ozzy Rust Solo/Duo/Trio 3X: 3x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
What settings and rules apply on [AU] Ozzy Rust Solo/Duo/Trio 3X?
[AU] Ozzy Rust Solo/Duo/Trio 3X sets gather at 3x, as its name suggests. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [AU] Ozzy Rust Solo/Duo/Trio 3X?
The game generates the procedural map on [AU] Ozzy Rust Solo/Duo/Trio 3X at size 3,500 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [AU] Ozzy Rust Solo/Duo/Trio 3X?
To connect, start Rust, press F1, and type client.connect 51.161.216.38:28005. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,OC,gmrust,cs167781,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts3
Group limitNo team may go above 3.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).