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Every Rust server graded on real, live numbers. 33,162 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.216.38:28030
Name of server

core au 10x

RegisterPresentOnline
Region–
Address51.161.216.38:28030
Last checked9m ago
10x monthly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 6 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 4
Rank#5,074top 23%
Last wipe6d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,074 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 46/ 100 Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,578 places this week.

A term to build on. Strongest in momentum (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:23 UTC6d ago 2 – running 0
Sat 3 Oct, 07:01 UTC25d ago 1 halved by day 3 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
49 / 150
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
1 / 125
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
4 / 100
[AU] Winterust - 2x Monthly
OC · groups of 16+ · 2x · monthly · 7 on average
36 / 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 7 on average
5 / 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 6 on average
50 / 100

Quick answers

from the figures on this page

About the server

Which region is core au 10x based in?

You won't find a region tag on core au 10x, but its name indicates Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.161.216.38:28030 is the address to use.

How dependable is core au 10x, and is it online at the moment?

Right now, core au 10x is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is core au 10x smooth to play on?

The average over the last 48 hours was 28 server fps, and it never went below 5. Up to 172,901 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,489 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does core au 10x sit?

The server core au 10x is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does core au 10x wipe its map?

The force wipe each month is the only wipe core au 10x takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 6 days 19 hours. Its tags record that it wipes monthly.

What happens on core au 10x when wipe day arrives?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Player numbers

Where does core au 10x sit among Rust servers?

Over the last seven days, core au 10x has #5,074 for player hours, in the top 23% of all ranked servers.

Is core au 10x a busy server?

Right now, 0 players are on core au 10x, which has 50 slots. It peaked at 4 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.

Tags and filters

What do core au 10x's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags core au 10x publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does core au 10x appear in the Rust Server Score lists and filters?

These Rust Server Score lists count core au 10x among them: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.

Rules and settings

How is core au 10x set up, and what rules does it keep?

The name of core au 10x points to a 10x gather rate. You can play in groups of up to 20 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map core au 10x uses?

A procedural map of size 5,500 and seed 1337, generated by the game, is what core au 10x runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

How do you get onto core au 10x?

Enter client.connect 51.161.216.38:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/4AZycuaB7.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts20
Group limit A team can hold 20 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.