On the class lists: D (52), with population over 48 hours and no performance mark.
Players now6/ 5012% full
7-day average12peak 87
Rank#898top 4%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
24/ 100
F
A quiet classroom so far: 12 of 50 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #898 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 50 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
··W·W··
····WW·
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak82players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sat 24 OctFri 23 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 87, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 03:58 UTC5d ago
87
–
running
1
Fri 23 Oct, 09:55 UTC6d ago
87
–
0.8 days
1
Fri 16 Oct, 07:30 UTC13d ago
72
halved by day 1
7.1 days
0
Wed 14 Oct, 01:50 UTC15d ago
129
halved by day 1
2.2 days
1
Tue 6 Oct, 09:58 UTC23d ago
0
–
7.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 317 on average
152 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
You'll find no region listed by RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.219.28:28015 is the address to use.
Is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 up, and how steady is its uptime?
You can join now: RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 is online. According to its reported uptime, the last restart was about 3 days 19 hours ago. For the last 7 full days, it was up 155 of 168 hours, or 92% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
Is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 smooth to play on?
It never fell below 228 server fps in the last 48 hours, averaging 237. At its peak, it held 72,749 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,563 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on?
The server RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipe its map?
RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 days 14 hours.
What should you expect from wipe day on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
Recent wipes have peaked at 82 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 sit among Rust servers?
In the top 4% of all ranked servers, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 sits at #898 for player hours over the last seven days.
What does the population on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 look like?
Right now, 6 players are on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, which has 50 slots. The seven-day average is 12 players, with a peak of 87. The highest average in the last 48 hours came at 06:00 UTC, with 15 players.
Tags and filters
What do RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
Rust Server Score lists that include RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Map and rules
What settings and rules apply on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
Going by its name, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 uses?
RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs a game-generated procedural map at size 3,000, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
Enter client.connect 51.161.219.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).