On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 3
Rank#8,987top 40%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,987 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 869 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·WWWWWW
WWW···W
···W·W·
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 15:27 UTC4d ago
2
–
running
2
Thu 22 Oct, 18:39 UTC6d ago
3
–
1.9 days
0
Sun 18 Oct, 14:31 UTC11d ago
2
✓ held half
4.2 days
1
Wed 14 Oct, 11:02 UTC15d ago
3
halved by day 2
4.1 days
0
Tue 13 Oct, 14:38 UTC16d ago
3
–
0.9 days
1
Mon 12 Oct, 11:58 UTC17d ago
4
–
1.1 days
1
Mon 12 Oct, 05:33 UTC17d ago
4
–
0.3 days
0
Sun 11 Oct, 14:50 UTC18d ago
4
–
0.6 days
0
Sun 11 Oct, 08:00 UTC18d ago
4
–
0.3 days
0
Sat 10 Oct, 07:49 UTC19d ago
3
–
1 days
1
Fri 9 Oct, 12:02 UTC20d ago
3
–
0.8 days
0
Thu 8 Oct, 15:18 UTC21d ago
3
–
0.9 days
0
Thu 8 Oct, 09:06 UTC21d ago
3
–
0.3 days
0
Wed 7 Oct, 19:34 UTC21d ago
3
–
0.6 days
0
Tue 6 Oct, 23:01 UTC22d ago
3
–
0.9 days
0
Tue 6 Oct, 16:33 UTC22d ago
3
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 10x · weekly · 14 on average
18 / 100
Quick answers
from the figures on this page
Server details
Where in the world is #AvoxRust - EU 10X | Kits | No Bps?
No region tag appears for #AvoxRust - EU 10X | Kits | No Bps, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.195.188.75:7035.
How reliable is #AvoxRust - EU 10X | Kits | No Bps, and is it up?
Right now, #AvoxRust - EU 10X | Kits | No Bps is online. According to its reported uptime, the last restart was about 4 days 22 hours ago. It was up 124 of 168 hours over the last 7 full days, which is 74% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is #AvoxRust - EU 10X | Kits | No Bps smooth to play on?
It never fell below 198 server fps in the last 48 hours, averaging 231. Up to 8,031 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,699 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is #AvoxRust - EU 10X | Kits | No Bps running?
The server #AvoxRust - EU 10X | Kits | No Bps is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does #AvoxRust - EU 10X | Kits | No Bps wipe, and how often?
#AvoxRust - EU 10X | Kits | No Bps wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 4 days 23 hours.
What should you expect from wipe day on #AvoxRust - EU 10X | Kits | No Bps?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does #AvoxRust - EU 10X | Kits | No Bps sit among Rust servers?
In the top 40% of all ranked servers, #AvoxRust - EU 10X | Kits | No Bps sits at #8,987 for player hours over the last seven days.
How many players does #AvoxRust - EU 10X | Kits | No Bps usually have?
#AvoxRust - EU 10X | Kits | No Bps is showing 0 players right now, with 75 slots in total. It peaked at 3 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on #AvoxRust - EU 10X | Kits | No Bps?
The game's browser takes its cue from the tags #AvoxRust - EU 10X | Kits | No Bps has set: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature #AvoxRust - EU 10X | Kits | No Bps?
Rust Server Score lists that include #AvoxRust - EU 10X | Kits | No Bps: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Rules and settings
How is #AvoxRust - EU 10X | Kits | No Bps set up, and what rules does it keep?
Going by its name, #AvoxRust - EU 10X | Kits | No Bps runs 10x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
#AvoxRust - EU 10X | Kits | No Bps runs which map?
#AvoxRust - EU 10X | Kits | No Bps runs a game-generated procedural map at size 1,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How do you get onto #AvoxRust - EU 10X | Kits | No Bps?
Enter client.connect 51.195.188.75:7035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/xeRASxAgJZ.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).