On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 5
Rank#2,929top 13%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,929 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 341 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW28d ago
6
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 299 on average
656 / 700
Quick answers
from the figures on this page
Server facts
Where in the world is HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07?
You won't find a region tag on HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.195.69.250:28010 is the address to use.
How dependable is HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07, and is it online at the moment?
The server is up: HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 is online now. The uptime it reports puts the last restart at about 15 minutes ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 run?
The average over the last 48 hours was 30 server fps, and it never went below 28. At its peak, it held 124,074 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,033 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 running?
The server HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 reset?
The force wipe each month is the only wipe HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 28 days 4 hours.
What happens on HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 25 hours into the latest wipe.
Population
Where does HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 place in the wider field of Rust servers?
In the top 13% of all ranked servers, HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 sits at #2,929 for player hours over the last seven days.
Is HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 a busy server?
Right now, 1 players are on HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07, which has 100 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Tags
What do HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07's tags stand for?
You'll see HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Server rules
How is HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 set up, and what rules does it keep?
The name of HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 uses?
A procedural map of size 4,250 and seed 1926677385, generated by the game, is what HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join HWS Nexus EU | PvPvE | 2x | Max 16 | Wiped 02-07?
To connect, start Rust, press F1, and type client.connect 51.195.69.250:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rust-homeworld.net.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).