Working its way up from the back of the class: #15,325 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 3,006 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Thu 15 OctThu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 11:32 UTC14d ago
1
–
running
0
Thu 15 Oct, 05:25 UTC14d ago
1
–
0.3 days
1
Wed 14 Oct, 12:05 UTC15d ago
1
–
0.7 days
0
Thu 8 Oct, 21:45 UTC20d ago
1
✓ held half
5.6 days
0
Mon 28 Sep, 08:27 UTC31d ago
1
halved by day 1
10.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
[ESP] PRUEBAS DEVCORE leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.210.222.116:28015.
How dependable is [ESP] PRUEBAS DEVCORE, and is it online at the moment?
The server is down: [ESP] PRUEBAS DEVCORE is offline now, with the last sighting 11 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 28 September 2026.
What Rust version is [ESP] PRUEBAS DEVCORE on?
The server [ESP] PRUEBAS DEVCORE is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [ESP] PRUEBAS DEVCORE wipe its map?
[ESP] PRUEBAS DEVCORE wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 14 days.
What happens on [ESP] PRUEBAS DEVCORE when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [ESP] PRUEBAS DEVCORE place in the wider field of Rust servers?
In the top 70% of all ranked servers, [ESP] PRUEBAS DEVCORE sits at #15,325 for player hours over the last seven days.
What does the population on [ESP] PRUEBAS DEVCORE look like?
[ESP] PRUEBAS DEVCORE is offline at the moment; the last time it was seen was 11 days 13 hours ago.
Tags and filters
How should you read the tags on [ESP] PRUEBAS DEVCORE?
The game's browser takes its cue from the tags [ESP] PRUEBAS DEVCORE has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): No team may go above 20; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [ESP] PRUEBAS DEVCORE?
Rust Server Score lists that include [ESP] PRUEBAS DEVCORE: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [ESP] PRUEBAS DEVCORE?
The name of [ESP] PRUEBAS DEVCORE gives no gather rate. You can play in groups of up to 20 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [ESP] PRUEBAS DEVCORE uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [ESP] PRUEBAS DEVCORE runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: ESP RUSTANOOBS PVE.
Getting in
How do you get onto [ESP] PRUEBAS DEVCORE?
Enter client.connect 51.210.222.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/G77FHayXCR.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts20
Group limitNo team may go above 20.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); standing is the one to work on (F).