Working its way up from the back of the class: #15,848 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,468 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·WW···W
····WW·
····WWW
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 02:40 UTC25d ago
2
–
running
2
Sat 3 Oct, 09:35 UTC26d ago
3
–
0.7 days
1
Fri 2 Oct, 17:34 UTC26d ago
3
–
0.7 days
2
Fri 2 Oct, 11:34 UTC27d ago
3
–
0.3 days
0
Sat 26 Sep, 13:52 UTC33d ago
3
✓ held half
5.9 days
0
Fri 25 Sep, 12:32 UTC34d ago
3
–
1.1 days
0
Sun 20 Sep, 06:20 UTC39d ago
7
halved by day 2
5.3 days
2
Wed 16 Sep, 09:47 UTC43d ago
5
halved by day 2
3.9 days
0
Tue 15 Sep, 14:10 UTC43d ago
5
–
0.8 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EU | Mono train > 1x1 | 2x2 | 5x5?
The name of EU | Mono train > 1x1 | 2x2 | 5x5 points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.38.150.36:25582 is the address to use.
How reliable is EU | Mono train > 1x1 | 2x2 | 5x5, and is it up?
You cannot join now: EU | Mono train > 1x1 | 2x2 | 5x5 is offline, last seen 20 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is EU | Mono train > 1x1 | 2x2 | 5x5 running?
The server EU | Mono train > 1x1 | 2x2 | 5x5 is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does EU | Mono train > 1x1 | 2x2 | 5x5 wipe, and how often?
There is no next wipe to predict on EU | Mono train > 1x1 | 2x2 | 5x5, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days 11 hours.
What should you expect from wipe day on EU | Mono train > 1x1 | 2x2 | 5x5?
The average peak on its recent wipes was 3 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
What position does EU | Mono train > 1x1 | 2x2 | 5x5 hold in the rankings?
In the top 72% of all ranked servers, EU | Mono train > 1x1 | 2x2 | 5x5 sits at #15,848 for player hours over the last seven days.
How many players does EU | Mono train > 1x1 | 2x2 | 5x5 usually have?
EU | Mono train > 1x1 | 2x2 | 5x5 is offline at the moment; the last time it was seen was 20 days 22 hours ago.
Lists and filters
What do EU | Mono train > 1x1 | 2x2 | 5x5's tags stand for?
You'll see EU | Mono train > 1x1 | 2x2 | 5x5 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EU | Mono train > 1x1 | 2x2 | 5x5 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include EU | Mono train > 1x1 | 2x2 | 5x5: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on EU | Mono train > 1x1 | 2x2 | 5x5?
The name of EU | Mono train > 1x1 | 2x2 | 5x5 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on EU | Mono train > 1x1 | 2x2 | 5x5?
The game generates the procedural map on EU | Mono train > 1x1 | 2x2 | 5x5 at size 1,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How should you connect to EU | Mono train > 1x1 | 2x2 | 5x5?
Enter client.connect 51.38.150.36:25582 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersIts slot count is 20.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).