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Every Rust server graded on real, live numbers. 98,615 players on the roll · 11,847 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.38.155.204:29032
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address51.38.155.204:29032
Last checked13h ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 5 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 69/ 100 Missed a few lessons: on the list 33 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 144 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0003:0010:0016:0000:0006:00

Hourly average and peak, UTC.

Server performance

010020030040021:0003:0010:0016:0000:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
270 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
331 / 425
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
0 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
850 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
914 / 1000

Quick answers

from the figures on this page

Server details

Which region is A Shockbyte x Discord Production Rust Server based in?

You'll find no region listed by A Shockbyte x Discord Production Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.38.155.204:29032.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

You cannot join now: A Shockbyte x Discord Production Rust Server is offline, last seen 13 hours ago. The uptime it reports puts the last restart at about 2 days 17 hours ago. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 6 October 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

It never fell below 235 server fps in the last 48 hours, averaging 239. Buildings, deployables and everything else in the world added up to as many as 8,276 entities. Memory use reached up to 2,859 MB. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does A Shockbyte x Discord Production Rust Server sit?

The server A Shockbyte x Discord Production Rust Server is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A Shockbyte x Discord Production Rust Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 13 hours.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold in the rankings?

In the top 68% of all ranked servers, A Shockbyte x Discord Production Rust Server sits at #15,269 for player hours over the last seven days.

What does the population on A Shockbyte x Discord Production Rust Server look like?

It has been 13 hours since A Shockbyte x Discord Production Rust Server was last seen, and it is offline right now. Over the past seven days, the average player count was 0.

Tags and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's browser takes its cue from the tags A Shockbyte x Discord Production Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): Its slot count is 75; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte x Discord Production Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

A Shockbyte x Discord Production Rust Server runs which map?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server at size 1,500 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.204:29032 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp75
Max players Its slot count is 75.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.