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Every Rust server graded on real, live numbers. 85,544 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.38.155.247:21998
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address51.38.155.247:21998
Last checked3h ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 5 subjects

On the class lists: F (29), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48 33/ 100 Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 238 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 143 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0016:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

010020030040013:0016:0009:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
270 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
723 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
804 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
629 / 725

Quick answers

from the figures on this page

Server facts

Where in the world is A Shockbyte x Discord Production Rust Server?

You'll find no region listed by A Shockbyte x Discord Production Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.38.155.247:21998.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

You cannot join now: A Shockbyte x Discord Production Rust Server is offline, last seen 3 hours ago. According to its reported uptime, the last restart was about 5 hours ago. It was up 82 of 168 hours over the last 7 full days, which is 49% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

The average over the last 48 hours was 238 server fps, and it never went below 232. At its peak, it held 8,491 entities, including buildings, deployables and all else in the world. Up to 1,912 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does A Shockbyte x Discord Production Rust Server sit?

The server A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The force wipe each month is the only wipe A Shockbyte x Discord Production Rust Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 3 hours.

What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does A Shockbyte x Discord Production Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server has #15,268 for player hours, in the top 68% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server a busy server?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 3 hours ago. Over the past seven days, the average player count was 0.

Tags and filters

What do A Shockbyte x Discord Production Rust Server's tags stand for?

You'll see A Shockbyte x Discord Production Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte x Discord Production Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is A Shockbyte x Discord Production Rust Server set up, and what rules does it keep?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map at size 1,500, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.247:21998 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp125
Max players The server holds 125 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.