On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,341top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 379 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap24.7 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 21:51 UTC18d ago
0
–
running
0
Wed 16 Sep, 05:45 UTC43d ago
0
–
24.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 303 on average
33 / 50
Quick answers
from the figures on this page
About the server
Where in the world is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
No region tag appears for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.68.234.17:28090.
Is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries up, and how steady is its uptime?
Right now, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is online. The uptime it reports puts the last restart at about 8 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries smooth to play on?
It never fell below 69 server fps in the last 48 hours, averaging 117. At its peak, it held 75,426 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,014 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries sit?
You will find [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries on Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries wipe, and how often?
There are too few wipes on record for [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 8 hours have passed since this world was made.
What should you expect from wipe day on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player count
What position does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hold in the rankings?
Over the last seven days, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries has #15,341 for player hours, in the top 69% of all ranked servers.
What does the population on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries look like?
Right now, 0 players are on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, which has 50 slots. Over the past seven days, the average player count was 0.
Tags
What do [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries's tags stand for?
You'll see [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
These Rust Server Score lists count [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
The name of [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries runs which map?
The game generates the procedural map on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries at size 3,700 with seed 32323. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
Enter client.connect 51.68.234.17:28090 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).