Working its way up from the back of the class: #16,320 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 4,601 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 25 SepWed 23 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 25 Sep, 11:55 UTC33d ago
0
–
running
0
Wed 23 Sep, 15:33 UTC35d ago
0
–
1.8 days
0
Tue 22 Sep, 21:02 UTC36d ago
0
–
0.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does textbox_InstallServerName.Text sit?
textbox_InstallServerName.Text leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.7.191.1:28015 is the address to use.
How dependable is textbox_InstallServerName.Text, and is it online at the moment?
The server is down: textbox_InstallServerName.Text is offline now, with the last sighting 33 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 21 September 2026, Rust Server Score saw it for the first time.
On what Rust version does textbox_InstallServerName.Text sit?
Rust network protocol 2633 and build 165217 on Windows is what textbox_InstallServerName.Text runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does textbox_InstallServerName.Text wipe, and how often?
There is no next wipe to predict on textbox_InstallServerName.Text, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 33 days 17 hours have passed since this world was made.
What happens on textbox_InstallServerName.Text when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does textbox_InstallServerName.Text hold in the rankings?
In the top 71% of all ranked servers, textbox_InstallServerName.Text sits at #16,320 for player hours over the last seven days.
Is textbox_InstallServerName.Text a busy server?
It has been 33 days 17 hours since textbox_InstallServerName.Text was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on textbox_InstallServerName.Text?
You'll see textbox_InstallServerName.Text tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does textbox_InstallServerName.Text appear in the Rust Server Score lists and filters?
Rust Server Score lists that include textbox_InstallServerName.Text: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is textbox_InstallServerName.Text set up, and what rules does it keep?
Nothing in the name of textbox_InstallServerName.Text states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map textbox_InstallServerName.Text uses?
A procedural map of size 1,000 and seed 1352611684, generated by the game, is what textbox_InstallServerName.Text runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to textbox_InstallServerName.Text?
To connect, start Rust, press F1, and type client.connect 51.7.191.1:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.