On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#4,614top 21% · #1617 in EU
Last wipe13d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,614 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 3,064 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak72players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:17 UTC13d ago
72
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 148 on average
125 / 500
Quick answers
from the figures on this page
Server details
Where in the world is OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
The EU tag on OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.77.104.31:24125.
Is OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 up, and how steady is its uptime?
The server is up: OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 17 September 2026, Rust Server Score saw it for the first time.
How well does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 run?
It averaged 59 server fps over the last 48 hours, with a low of 54. Up to 103,637 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,122 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 sit?
You will find OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 reset?
OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 22 hours. Its tags list a monthly wipe schedule.
What happens on OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 72 players. 24 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 place in the wider field of Rust servers?
Over the last seven days, OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 has #4,614 for player hours, in the top 21% of all ranked servers and #1,617 in Europe.
How many players does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 usually have?
OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): No team may go above 15; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
The same operator most likely runs OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 and the 15 other servers we track that also publish a outpostrust.com hostname.
Where does OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 sets gather at 2x, as its name suggests. You can play in groups of up to 15 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Wiped - 13 days ago.
Connecting
How should you connect to OUTPOST[EU] 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2?
Enter client.connect 51.77.104.31:24125 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://outpostrust.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts15,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts15
Group limitNo team may go above 15.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).