On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#7,816top 35%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,816 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 1,169 places this week.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, and #307 of the duo servers (top 73%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap12.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 26 OctTue 20 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 09:13 UTC3d ago
1
–
running
0
Tue 20 Oct, 15:34 UTC8d ago
1
halved by day 1
5.7 days
0
Thu 1 Oct, 17:44 UTCFW27d ago
0
–
18.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [GGA] FULL WIPE 20.08. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.77.50.92:28415 is the address to use.
How dependable is [GGA] FULL WIPE 20.08, and is it online at the moment?
The server is up: [GGA] FULL WIPE 20.08 is online now. The uptime it reports puts the last restart at about 46 hours ago. For the last 7 full days, it was up 154 of 168 hours, or 92% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [GGA] FULL WIPE 20.08 smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 32,973 entities were in the world, covering buildings, deployables and the rest. Up to 2,617 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [GGA] FULL WIPE 20.08 sit?
Rust network protocol 2635 and build 168909 on Linux is what [GGA] FULL WIPE 20.08 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [GGA] FULL WIPE 20.08 wipe, and how often?
[GGA] FULL WIPE 20.08 wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 3 days have passed since this world was made.
What should you expect from wipe day on [GGA] FULL WIPE 20.08?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
What position does [GGA] FULL WIPE 20.08 hold in the rankings?
In the top 35% of all ranked servers, [GGA] FULL WIPE 20.08 sits at #7,816 for player hours over the last seven days. In the duo group, it ranks #307.
Is [GGA] FULL WIPE 20.08 a busy server?
[GGA] FULL WIPE 20.08 is showing 0 players right now, with 10 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do [GGA] FULL WIPE 20.08's tags stand for?
You'll see [GGA] FULL WIPE 20.08 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [GGA] FULL WIPE 20.08?
Rust Server Score lists that include [GGA] FULL WIPE 20.08: Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.
Rules and settings
What settings and rules apply on [GGA] FULL WIPE 20.08?
Nothing in the name of [GGA] FULL WIPE 20.08 states a gather rate. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [GGA] FULL WIPE 20.08 uses?
A procedural map of size 3,200 and seed 1, generated by the game, is what [GGA] FULL WIPE 20.08 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join [GGA] FULL WIPE 20.08?
To connect, start Rust, press F1, and type client.connect 51.77.50.92:28415. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).