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Every Rust server graded on real, live numbers. 69,381 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.79.218.241:20562
Name of server

A Shockbyte x Discord Production Rust Server

RegisterPresentOnline
Region–
Address51.79.218.241:20562
Last checked10m ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 4 subjects

On the class lists: F (15), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48 15/ 100 Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123415:0016:0017:0019:0020:0011:00

Hourly average and peak, UTC.

Server performance

010020030040015:0016:0017:0019:0020:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
426 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
59 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
161 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is A Shockbyte x Discord Production Rust Server?

You'll find no region listed by A Shockbyte x Discord Production Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.79.218.241:20562 is the address to use.

How dependable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?

You can join now: A Shockbyte x Discord Production Rust Server is online. According to its reported uptime, the last restart was about 5 hours ago. It was up 6 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 15 September 2026.

Does A Shockbyte x Discord Production Rust Server perform well?

It averaged 239 server fps over the last 48 hours, with a low of 233. Buildings, deployables and everything else in the world added up to as many as 8,054 entities. At its highest, it used 1,866 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does A Shockbyte x Discord Production Rust Server sit?

You will find A Shockbyte x Discord Production Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does A Shockbyte x Discord Production Rust Server reset?

A Shockbyte x Discord Production Rust Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 46 hours.

Population

What position does A Shockbyte x Discord Production Rust Server hold in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server has #15,326 for player hours, in the top 69% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server a busy server?

A Shockbyte x Discord Production Rust Server is showing 0 players right now, with 125 slots in total. A seven-day average of 0 players applies here.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's browser takes its cue from the tags A Shockbyte x Discord Production Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): Its slot count is 125; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte x Discord Production Rust Server?

Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

How is A Shockbyte x Discord Production Rust Server set up, and what rules does it keep?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.79.218.241:20562 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp125
Max players Its slot count is 125.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.