On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average1peak 5
Rank#3,814top 17%
Last wipe14d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 125 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,814 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 119 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 5,673 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Newfundland 2.0 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 51.79.46.210:28015.
Is Newfundland 2.0 up, and how steady is its uptime?
You can join now: Newfundland 2.0 is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Is Newfundland 2.0 smooth to play on?
The average over the last 48 hours was 119 server fps, and it never went below 56. At its peak, it held 214,206 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,709 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Newfundland 2.0 running?
Rust network protocol 2635 and build 168909 on Linux is what Newfundland 2.0 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Newfundland 2.0 reset?
the force wipe gives the basis for estimating Newfundland 2.0's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 14 days 5 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
What position does Newfundland 2.0 hold in the rankings?
Over the last seven days, Newfundland 2.0 has #3,814 for player hours, in the top 17% of all ranked servers.
Is Newfundland 2.0 a busy server?
With 125 slots available, Newfundland 2.0 currently has 0 players. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on Newfundland 2.0?
The game's browser takes its cue from the tags Newfundland 2.0 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Newfundland 2.0?
Rust Server Score lists that include Newfundland 2.0: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Newfundland 2.0 enforce, and what are its settings?
You will find no gather rate in the name of Newfundland 2.0. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Newfundland 2.0?
Newfundland 2.0 runs a game-generated procedural map at size 6,000, seed 3745687. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Newfundland 2.0?
Enter client.connect 51.79.46.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max players125 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).