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Every Rust server graded on real, live numbers. 104,075 players on the roll · 11,902 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.81.179.124:29487
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address51.81.179.124:29487
Last checked13h ago
Launch Rust and join
Overall grade

Steady

67 out of 100, the average of 4 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 2/ 2 100% full
7-day average0peak 2
Rank#4,842top 22%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 19/ 100 A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,842 on player hours.
Uptimehours on the list, last 48 71/ 100 Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5219:0002:0008:0015:0022:0005:00

Hourly average and peak, UTC.

Server performance

010020030040019:0002:0008:0015:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:23 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
436 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
964 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
49 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is A Shockbyte Rust Server?

No region is published for A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.81.179.124:29487.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

You cannot join now: A Shockbyte Rust Server is offline, last seen 13 hours ago. The uptime it reports puts the last restart at about 2 days 10 hours ago. For the last 5 full days, it was up 119 of 120 hours, or 99% of the time. It was first seen by Rust Server Score on 23 October 2026.

How well does A Shockbyte Rust Server run?

It averaged 236 server fps over the last 48 hours, with a low of 205. At its peak, it held 22,014 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,268 MB. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does A Shockbyte Rust Server sit?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does A Shockbyte Rust Server reset?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 20 hours have passed since this world was made.

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

Over the last seven days, A Shockbyte Rust Server has #4,842 for player hours, in the top 22% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

It has been 13 hours since A Shockbyte Rust Server was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, with an average of 2 players.

Tags and filters

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature A Shockbyte Rust Server?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map A Shockbyte Rust Server uses?

A procedural map of size 2,250 and seed 67, generated by the game, is what A Shockbyte Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 51.81.179.124:29487. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.