On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 7
Rank#4,636top 21%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,636 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 224 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 1,566 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak7players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 17:25 UTC5d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 317 on average
158 / 1000
Quick answers
from the figures on this page
Server details
Where in the world is Grubber Rust | 2x Bi-Weekly?
No region is published for Grubber Rust | 2x Bi-Weekly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 51.81.179.74:28162.
Is Grubber Rust | 2x Bi-Weekly up, and how steady is its uptime?
The server is up: Grubber Rust | 2x Bi-Weekly is online now. The uptime it reports puts the last restart at about 31 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 16 October 2026.
Is Grubber Rust | 2x Bi-Weekly smooth to play on?
It averaged 224 server fps over the last 48 hours, with a low of 203. Up to 37,340 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,540 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Grubber Rust | 2x Bi-Weekly on?
The server Grubber Rust | 2x Bi-Weekly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Grubber Rust | 2x Bi-Weekly wipe, and how often?
The record holds too few of Grubber Rust | 2x Bi-Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 days 22 hours.
What happens on Grubber Rust | 2x Bi-Weekly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. The crowd on the latest wipe was largest 4 hours after it began.
Population
Where does Grubber Rust | 2x Bi-Weekly sit among Rust servers?
Over the last seven days, Grubber Rust | 2x Bi-Weekly has #4,636 for player hours, in the top 21% of all ranked servers.
What does the population on Grubber Rust | 2x Bi-Weekly look like?
Right now, 0 players are on Grubber Rust | 2x Bi-Weekly, which has 40 slots. Averaging 0 players over seven days, it peaked at 7.
Lists and filters
What do Grubber Rust | 2x Bi-Weekly's tags stand for?
The game's browser takes its cue from the tags Grubber Rust | 2x Bi-Weekly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Grubber Rust | 2x Bi-Weekly?
Rust Server Score lists that include Grubber Rust | 2x Bi-Weekly: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server rules
How is Grubber Rust | 2x Bi-Weekly set up, and what rules does it keep?
Grubber Rust | 2x Bi-Weekly sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Grubber Rust | 2x Bi-Weekly runs which map?
Grubber Rust | 2x Bi-Weekly runs a game-generated procedural map at size 2,700, seed 847294. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Grubber Rust | 2x Bi-Weekly?
Enter client.connect 51.81.179.74:28162 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).