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Every Rust server graded on real, live numbers. 41,011 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.83.197.88:28015
Name of server

CSE Network | Rust | DEV

RegisterAbsentOffline
RegionEU
Address51.83.197.88:28015
Last checked5d ago
trio biweekly wipes moddedcarbon
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe10d agobiweekly schedule
Next wipe3d 22hMon 2 Nov, 00:08 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 434 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:08 UTC, in 3d 22h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 3d 22hMon 2 Nov, 00:08 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 17d 22hMon 16 Nov, 00:08 UTC
  • 31d 22hMon 30 Nov, 00:08 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:08 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rust Planet|VANILLA +|WIPE 28.10
EU · trio · biweekly · 1 on average
0 / 500
Rustafied.com - EU Trio
EU · trio · biweekly · 78 on average
6 / 100
CZ/SK #Začátečníci#
EU · trio · biweekly · 2 on average
0 / 50
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 63 on average
50 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
EU · trio · monthly · 15 on average
2 / 550
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 15 on average
9 / 550

Quick answers

from the figures on this page

About the server

Which region is CSE Network | Rust | DEV based in?

You'll see CSE Network | Rust | DEV listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.83.197.88:28015.

How reliable is CSE Network | Rust | DEV, and is it up?

You cannot join now: CSE Network | Rust | DEV is offline, last seen 5 days 13 hours ago. It was up 15 of 168 hours over the last 7 full days, which is 9% of the time. On 15 September 2026, Rust Server Score saw it for the first time.

What Rust version is CSE Network | Rust | DEV on?

You will find CSE Network | Rust | DEV on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does CSE Network | Rust | DEV reset?

Too few wipes on CSE Network | Rust | DEV are recorded to confirm the schedule, so its tag guides the prediction. Monday 2 November at 00:08 UTC is the date set for its next wipe. It has been running its current world for 10 days 1 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on CSE Network | Rust | DEV?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 19 hours after it began.

Player count

Where does CSE Network | Rust | DEV place in the wider field of Rust servers?

Over the last seven days, CSE Network | Rust | DEV has #15,349 for player hours, in the top 69% of all ranked servers and #2,569 in Europe. It comes #525 among servers in the trio group.

How many players does CSE Network | Rust | DEV usually have?

CSE Network | Rust | DEV is offline at the moment; the last time it was seen was 5 days 13 hours ago. For the last seven days, the average number of players was 0.

Tags and filters

How should you read the tags on CSE Network | Rust | DEV?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): Its slot count is 5; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags CSE Network | Rust | DEV publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show CSE Network | Rust | DEV?

Rust Server Score lists that include CSE Network | Rust | DEV: European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on CSE Network | Rust | DEV?

The name of CSE Network | Rust | DEV gives no gather rate. You can have up to 3 players in a group (trio). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

Which map is in play on CSE Network | Rust | DEV?

The game generates a procedural map for CSE Network | Rust | DEV.

How to join

How do you get onto CSE Network | Rust | DEV?

Enter client.connect 51.83.197.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players Its slot count is 5.
ts3
Group limit No team may go above 3.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.