On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 2
Rank#8,900top 40% · #2173 in EU
Last wipe6d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,900 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 3,351 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers, top 75% in EU, and #438 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
21d 12hThu 19 Nov, 19:51 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 19:51 UTC6d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CSE Network | Rust | 2x Trios | WIPED 10-22?
The EU tag on CSE Network | Rust | 2x Trios | WIPED 10-22 puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.83.197.88:28115.
How dependable is CSE Network | Rust | 2x Trios | WIPED 10-22, and is it online at the moment?
Right now, CSE Network | Rust | 2x Trios | WIPED 10-22 is online. According to its reported uptime, the last restart was about 6 days 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 19 October 2026.
Is CSE Network | Rust | 2x Trios | WIPED 10-22 smooth to play on?
It averaged 96 server fps over the last 48 hours, with a low of 68. At its peak, it held 71,795 entities, including buildings, deployables and all else in the world. At its highest, it used 3,579 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does CSE Network | Rust | 2x Trios | WIPED 10-22 sit?
You will find CSE Network | Rust | 2x Trios | WIPED 10-22 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does CSE Network | Rust | 2x Trios | WIPED 10-22 reset?
Its tag sets the prediction, as the record holds too few of CSE Network | Rust | 2x Trios | WIPED 10-22's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 6 days 11 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on CSE Network | Rust | 2x Trios | WIPED 10-22?
The average peak on its recent wipes was 2 players. Peak numbers came 2 hours into the latest wipe.
Population
What position does CSE Network | Rust | 2x Trios | WIPED 10-22 hold in the rankings?
In Europe, CSE Network | Rust | 2x Trios | WIPED 10-22 is #2,173, and overall it is #8,900 on player hours over the last seven days, in the top 40% of all ranked servers. In the trio group, it ranks #438.
Is CSE Network | Rust | 2x Trios | WIPED 10-22 a busy server?
Right now, 0 players are on CSE Network | Rust | 2x Trios | WIPED 10-22, which has 75 slots. The seven-day average is 0 players, with a peak of 2.
Lists and filters
What is meant by the tags on CSE Network | Rust | 2x Trios | WIPED 10-22?
The game's browser takes its cue from the tags CSE Network | Rust | 2x Trios | WIPED 10-22 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): The server holds 75 slots; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature CSE Network | Rust | 2x Trios | WIPED 10-22?
Rust Server Score lists that include CSE Network | Rust | 2x Trios | WIPED 10-22: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Server rules
What settings and rules apply on CSE Network | Rust | 2x Trios | WIPED 10-22?
CSE Network | Rust | 2x Trios | WIPED 10-22 sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map CSE Network | Rust | 2x Trios | WIPED 10-22 uses?
CSE Network | Rust | 2x Trios | WIPED 10-22 runs a game-generated procedural map at size 3,500, seed 59572148. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to CSE Network | Rust | 2x Trios | WIPED 10-22?
Enter client.connect 51.83.197.88:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersThe server holds 75 slots.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).