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Every Rust server graded on real, live numbers. 39,995 players on the roll · 11,624 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.89.152.8:32600
Name of server

4Netplayers.The.special.forces

RegisterAbsentOffline
Region–
Address51.89.152.8:32600
Last checked2d ago
quad moddedoxidesoftcore
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 239 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:12 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 2 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
[EA] Softcore 1
quad · monthly · 68 on average
57 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 61 on average
29 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 36 on average
38 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 12 on average
4 / 100

Quick answers

from the figures on this page

Server facts

In what location does 4Netplayers.The.special.forces sit?

You'll find no region listed by 4Netplayers.The.special.forces. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.89.152.8:32600.

Is 4Netplayers.The.special.forces up, and how steady is its uptime?

You cannot join now: 4Netplayers.The.special.forces is offline, last seen 2 days 18 hours ago. It was up 109 of 168 hours over the last 7 full days, which is 65% of the time. The first sighting by Rust Server Score was on 15 September 2026.

On what Rust version does 4Netplayers.The.special.forces sit?

The server 4Netplayers.The.special.forces is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does 4Netplayers.The.special.forces reset?

There are too few wipes on record for 4Netplayers.The.special.forces to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 12 days 20 hours.

What happens on 4Netplayers.The.special.forces when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does 4Netplayers.The.special.forces place in the wider field of Rust servers?

Over the last seven days, 4Netplayers.The.special.forces has #15,412 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #630.

Is 4Netplayers.The.special.forces a busy server?

4Netplayers.The.special.forces is offline at the moment; the last time it was seen was 2 days 18 hours ago. Over the past seven days, the average player count was 0.

Lists and filters

What is meant by the tags on 4Netplayers.The.special.forces?

You'll see 4Netplayers.The.special.forces tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp10 (Max players): Its slot count is 10; ts4 (Group limit): No team may go above 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature 4Netplayers.The.special.forces?

These Rust Server Score lists count 4Netplayers.The.special.forces among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does 4Netplayers.The.special.forces enforce, and what are its settings?

Nothing in the name of 4Netplayers.The.special.forces states a gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map 4Netplayers.The.special.forces uses?

4Netplayers.The.special.forces runs a game-generated procedural map at size 4,500, seed 1382625960. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto 4Netplayers.The.special.forces?

Enter client.connect 51.89.152.8:32600 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode This is softcore, the easier option.
mp10
Max players Its slot count is 10.
ts4
Group limit No team may go above 4.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.