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Every Rust server graded on real, live numbers. 60,429 players on the roll · 11,767 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.89.217.141:22900
Name of server

4Netplayers Rust Server No Decay, The Goodolddayz

RegisterPresentOnline
Region–
Address51.89.217.141:22900
Last checked4m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 2
Rank#7,547top 34%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,547 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,623 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
416 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
277 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
75 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
94 / 200

Quick answers

from the figures on this page

About the server

Where in the world is 4Netplayers Rust Server No Decay, The Goodolddayz?

No region is published for 4Netplayers Rust Server No Decay, The Goodolddayz. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 51.89.217.141:22900.

Is 4Netplayers Rust Server No Decay, The Goodolddayz up, and how steady is its uptime?

Right now, 4Netplayers Rust Server No Decay, The Goodolddayz is online. About 4 days 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is 4Netplayers Rust Server No Decay, The Goodolddayz smooth to play on?

The average over the last 48 hours was 30 server fps, and it never went below 27. At its peak, it held 90,198 entities, including buildings, deployables and all else in the world. Up to 3,260 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is 4Netplayers Rust Server No Decay, The Goodolddayz running?

The server 4Netplayers Rust Server No Decay, The Goodolddayz is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does 4Netplayers Rust Server No Decay, The Goodolddayz wipe, and how often?

There are too few wipes on record for 4Netplayers Rust Server No Decay, The Goodolddayz to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 11 hours.

What should you expect from wipe day on 4Netplayers Rust Server No Decay, The Goodolddayz?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does 4Netplayers Rust Server No Decay, The Goodolddayz hold in the rankings?

Over the last seven days, 4Netplayers Rust Server No Decay, The Goodolddayz has #7,547 for player hours, in the top 34% of all ranked servers.

How many players does 4Netplayers Rust Server No Decay, The Goodolddayz usually have?

Right now, 0 players are on 4Netplayers Rust Server No Decay, The Goodolddayz, which has 10 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 19:00 UTC, with an average of 2 players.

Tags and filters

What do 4Netplayers Rust Server No Decay, The Goodolddayz's tags stand for?

gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show 4Netplayers Rust Server No Decay, The Goodolddayz?

These Rust Server Score lists count 4Netplayers Rust Server No Decay, The Goodolddayz among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does 4Netplayers Rust Server No Decay, The Goodolddayz enforce, and what are its settings?

The name of 4Netplayers Rust Server No Decay, The Goodolddayz gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

4Netplayers Rust Server No Decay, The Goodolddayz runs which map?

4Netplayers Rust Server No Decay, The Goodolddayz runs a game-generated procedural map at size 4,000, seed 1234567890. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to 4Netplayers Rust Server No Decay, The Goodolddayz?

To connect, start Rust, press F1, and type client.connect 51.89.217.141:22900. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.