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Every Rust server graded on real, live numbers. 96,098 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 52.162.137.100:28015
Name of server

Takaro Dev

RegisterAbsentOffline
Region–
Address52.162.137.100:28015
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

11 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48 2/ 100 Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
825 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
129 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
475 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
304 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
224 / 300

Quick answers

from the figures on this page

About the server

Which region is Takaro Dev based in?

No region is published for Takaro Dev. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 52.162.137.100:28015 is the address to use.

How reliable is Takaro Dev, and is it up?

At this moment, Takaro Dev is offline; the last time it was seen was 41 hours ago. On 26 October 2026, Rust Server Score saw it for the first time.

What Rust version is Takaro Dev on?

Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Takaro Dev wipe, and how often?

Takaro Dev has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 41 hours.

Player numbers

Where does Takaro Dev sit among Rust servers?

In the top 70% of all ranked servers, Takaro Dev sits at #15,369 for player hours over the last seven days.

How many players does Takaro Dev usually have?

The last sighting of Takaro Dev was 41 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.

Lists and filters

How should you read the tags on Takaro Dev?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags Takaro Dev publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Takaro Dev appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Takaro Dev: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

How is Takaro Dev set up, and what rules does it keep?

The name of Takaro Dev gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on Takaro Dev?

A procedural map, generated by the game, is what Takaro Dev runs.

Getting in

How should you connect to Takaro Dev?

To connect, start Rust, press F1, and type client.connect 52.162.137.100:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.