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Every Rust server graded on real, live numbers. 32,207 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 57.128.22.198:28515
Name of server

SiliconDude STAGE2 Livestock

RegisterPresentOnline
Region–
Address57.128.22.198:28515
Last checked11m ago
Launch Rust and join
Overall grade

Solid

70 out of 100, the average of 4 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 0/ ?
7-day average0peak 1
Rank#14,952top 67%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,952 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 173 places this week.

A steady term. Strongest in performance (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:10 UTC41d ago 0 – running 0
Thu 17 Sep, 02:32 UTC42d ago 1 – 0.8 days 0
Tue 15 Sep, 20:45 UTC43d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
148 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
20 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
64 / 200

Quick answers

from the figures on this page

About the server

In what location does SiliconDude STAGE2 Livestock sit?

You'll find no region listed by SiliconDude STAGE2 Livestock. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 57.128.22.198:28515.

How reliable is SiliconDude STAGE2 Livestock, and is it up?

You can join now: SiliconDude STAGE2 Livestock is online. The uptime it reports puts the last restart at about 4 days 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does SiliconDude STAGE2 Livestock run?

The average over the last 48 hours was 69 server fps, and it never went below 61. Buildings, deployables and everything else in the world added up to as many as 134,000 entities. Memory use reached up to 3,654 MB. When fps is low and entities climb, that is lag to players.

What Rust version is SiliconDude STAGE2 Livestock on?

The server SiliconDude STAGE2 Livestock is on Rust network protocol 2635 and build 169070 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does SiliconDude STAGE2 Livestock wipe, and how often?

SiliconDude STAGE2 Livestock wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 4 hours.

What happens on SiliconDude STAGE2 Livestock when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does SiliconDude STAGE2 Livestock sit among Rust servers?

In the top 67% of all ranked servers, SiliconDude STAGE2 Livestock sits at #14,952 for player hours over the last seven days.

How many players does SiliconDude STAGE2 Livestock usually have?

Right now, 0 players are on SiliconDude STAGE2 Livestock. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on SiliconDude STAGE2 Livestock?

The game's browser takes its cue from the tags SiliconDude STAGE2 Livestock has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs169070 (Build): This runs on build 169070; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does SiliconDude STAGE2 Livestock appear in the Rust Server Score lists and filters?

Rust Server Score lists that include SiliconDude STAGE2 Livestock: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What settings and rules apply on SiliconDude STAGE2 Livestock?

Nothing in the name of SiliconDude STAGE2 Livestock states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map SiliconDude STAGE2 Livestock uses?

The game generates the procedural map on SiliconDude STAGE2 Livestock, at size 5,000.

Connecting

What is the way to join SiliconDude STAGE2 Livestock?

Enter client.connect 57.128.22.198:28515 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs169070
Build This runs on build 169070.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.