Skip to the page
Every Rust server graded on real, live numbers. 74,965 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 57.129.169.60:28015
Name of server

[ESP/EU] Livertalia | Vanilla

RegisterAbsentOffline
Region–
Address57.129.169.60:28015
Last checked23d ago
vanilla
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#14,944top 67%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,944 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,355 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:43 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
136 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
153 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
292 / 225

Quick answers

from the figures on this page

Server details

In what location does [ESP/EU] Livertalia | Vanilla sit?

You won't find a region tag on [ESP/EU] Livertalia | Vanilla, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 57.129.169.60:28015.

Is [ESP/EU] Livertalia | Vanilla up, and how steady is its uptime?

You cannot join now: [ESP/EU] Livertalia | Vanilla is offline, last seen 23 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 5 October 2026.

On what Rust version does [ESP/EU] Livertalia | Vanilla sit?

The server [ESP/EU] Livertalia | Vanilla is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does [ESP/EU] Livertalia | Vanilla wipe its map?

The record holds too few of [ESP/EU] Livertalia | Vanilla's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 14 hours.

What should you expect from wipe day on [ESP/EU] Livertalia | Vanilla?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

Where does [ESP/EU] Livertalia | Vanilla sit among Rust servers?

In the top 67% of all ranked servers, [ESP/EU] Livertalia | Vanilla sits at #14,944 for player hours over the last seven days.

How many players does [ESP/EU] Livertalia | Vanilla usually have?

It has been 23 days 14 hours since [ESP/EU] Livertalia | Vanilla was last seen, and it is offline right now.

Lists and filters

What do [ESP/EU] Livertalia | Vanilla's tags stand for?

The game's browser takes its cue from the tags [ESP/EU] Livertalia | Vanilla has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [ESP/EU] Livertalia | Vanilla appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [ESP/EU] Livertalia | Vanilla: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

Which rules does [ESP/EU] Livertalia | Vanilla enforce, and what are its settings?

The name of [ESP/EU] Livertalia | Vanilla gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [ESP/EU] Livertalia | Vanilla uses?

A procedural map of size 4,500 and seed 1337, generated by the game, is what [ESP/EU] Livertalia | Vanilla runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to [ESP/EU] Livertalia | Vanilla?

To connect, start Rust, press F1, and type client.connect 57.129.169.60:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.