On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#5,187top 23%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
83/ 100
B+
Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,187 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 106 places this week.
A fair term, with more to come.
Strongest in population (B+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 16:10 UTC4d ago
–
–
–
0
Fri 23 Oct, 15:04 UTC4d ago
–
–
–
1
Fri 23 Oct, 14:29 UTC4d ago
–
–
–
1
Fri 23 Oct, 13:31 UTC4d ago
–
–
–
0
Fri 23 Oct, 13:06 UTC4d ago
–
–
–
1
Fri 23 Oct, 11:24 UTC4d ago
–
–
–
0
Fri 23 Oct, 10:35 UTC4d ago
–
–
–
1
Sat 17 Oct, 14:36 UTC10d ago
–
–
–
1
Sat 17 Oct, 11:53 UTC10d ago
1
✓ held half
5.9 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
0 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 59.87.221.113:28015 is the address to use.
Is 0 up, and how steady is its uptime?
The server is down: 0 is offline now, with the last sighting 35 hours ago. It was up 29% of the time over the last 7 full days, 48 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
Which Rust version is 0 running?
Rust network protocol 2635 and build 168909 on Windows is what 0 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does 0 wipe, and how often?
A fresh world arrives every few hours on 0, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does 0 place in the wider field of Rust servers?
Over the last seven days, 0 has #5,187 for player hours, in the top 23% of all ranked servers.
What does the population on 0 look like?
It has been 35 hours since 0 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Lists and filters
What do 0's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags 0 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 0?
Rust Server Score lists that include 0: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does 0 enforce, and what are its settings?
Nothing in the name of 0 states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
0 runs which map?
A procedural map, generated by the game, is what 0 runs.
Connecting
How do you get onto 0?
Enter client.connect 59.87.221.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max players1 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in population (B+); uptime is the one to work on (F).