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Every Rust server graded on real, live numbers. 35,735 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 60.117.170.221:28015
Name of server

Solo Rust Server

RegisterAbsentOffline
Region–
Address60.117.170.221:28015
Last checked17d ago
moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,546top 61%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,546 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 6,620 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:43 UTC20d ago 1 – running 1
Tue 6 Oct, 18:03 UTC22d ago 1 – 1.8 days 0
Mon 5 Oct, 14:07 UTC23d ago 1 – 1.2 days 1
Sun 4 Oct, 03:00 UTC25d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
169 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
98 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
52 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
56 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
31 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
26 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Solo Rust Server?

You'll find no region listed by Solo Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 60.117.170.221:28015.

Is Solo Rust Server up, and how steady is its uptime?

At this moment, Solo Rust Server is offline; the last time it was seen was 17 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 3 October 2026.

Which Rust version is Solo Rust Server running?

You will find Solo Rust Server on Rust network protocol 2634 and build 167231, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Solo Rust Server wipe its map?

Solo Rust Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 20 days 14 hours have passed since this world was made.

What happens on Solo Rust Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 2 hours after it began.

Player count

What position does Solo Rust Server hold in the rankings?

In the top 61% of all ranked servers, Solo Rust Server sits at #13,546 for player hours over the last seven days.

What does the population on Solo Rust Server look like?

Solo Rust Server is offline at the moment; the last time it was seen was 17 days 13 hours ago.

Tags

What do Solo Rust Server's tags stand for?

You'll see Solo Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Solo Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Solo Rust Server: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

What settings and rules apply on Solo Rust Server?

Nothing in the name of Solo Rust Server states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Solo Rust Server uses?

A procedural map, generated by the game, is what Solo Rust Server runs.

How to join

What is the way to join Solo Rust Server?

To connect, start Rust, press F1, and type client.connect 60.117.170.221:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.