Working its way up from the back of the class: #15,297 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 144 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #630 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
20100 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 60.25.227.3:20100.
How dependable is 20100, and is it online at the moment?
The server is down: 20100 is offline now, with the last sighting 9 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 19 October 2026.
On what Rust version does 20100 sit?
The server 20100 is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does 20100 wipe, and how often?
the force wipe gives the basis for estimating 20100's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 21 days 2 hours. Its tags list a monthly wipe schedule.
Population
Where does 20100 place in the wider field of Rust servers?
Over the last seven days, 20100 has #15,297 for player hours, in the top 69% of all ranked servers. It comes #630 among servers in the quad group.
Is 20100 a busy server?
20100 is offline at the moment; the last time it was seen was 9 days 9 hours ago.
Tags
What do 20100's tags stand for?
The game's browser takes its cue from the tags 20100 has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 20100?
These Rust Server Score lists count 20100 among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
How is 20100 set up, and what rules does it keep?
Nothing in the name of 20100 states a gather rate. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
20100 runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what 20100 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join 20100?
To connect, start Rust, press F1, and type client.connect 60.25.227.3:20100. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,^s,gmvanilla,cs167781,ts4,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).