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Every Rust server graded on real, live numbers. 86,322 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 61.127.138.141:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address61.127.138.141:28015
Last checked43d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,351no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:33 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
276 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
737 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
818 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
651 / 725

Quick answers

from the figures on this page

About the server

Where in the world is Name of Server as Shown on the Client Server List?

You'll find no region listed by Name of Server as Shown on the Client Server List. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 61.127.138.141:28015.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 43 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

On what Rust version does Name of Server as Shown on the Client Server List sit?

Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Name of Server as Shown on the Client Server List wipe, and how often?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 7 hours have passed since this world was made.

What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List has #13,351 for player hours, in the top – of all ranked servers.

What does the population on Name of Server as Shown on the Client Server List look like?

The last sighting of Name of Server as Shown on the Client Server List was 43 days 6 hours ago, and it is offline right now.

Tags and filters

What do Name of Server as Shown on the Client Server List's tags stand for?

You'll see Name of Server as Shown on the Client Server List tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?

Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

You will find no gather rate in the name of Name of Server as Shown on the Client Server List. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connecting

How should you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 61.127.138.141:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.