On the class lists: F (18), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,291top 64%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,291 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 223 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,270 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 2 OctWed 23 SepWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:29 UTC27d ago
0
–
running
0
Wed 23 Sep, 22:16 UTC35d ago
1
halved by day 1
8.5 days
0
Wed 23 Sep, 11:22 UTC35d ago
1
–
0.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Damocles Vanilla Rust | Powered by the Damocles Engine based in?
No region is published for Damocles Vanilla Rust | Powered by the Damocles Engine. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 61.245.146.229:28015.
How reliable is Damocles Vanilla Rust | Powered by the Damocles Engine, and is it up?
You can join now: Damocles Vanilla Rust | Powered by the Damocles Engine is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 23 September 2026.
Does Damocles Vanilla Rust | Powered by the Damocles Engine perform well?
It never fell below 218 server fps in the last 48 hours, averaging 223. Buildings, deployables and everything else in the world added up to as many as 116,495 entities. Memory use reached up to 2,948 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Damocles Vanilla Rust | Powered by the Damocles Engine on?
The server Damocles Vanilla Rust | Powered by the Damocles Engine is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Damocles Vanilla Rust | Powered by the Damocles Engine wipe its map?
No next wipe can be predicted for Damocles Vanilla Rust | Powered by the Damocles Engine, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 27 days.
What should you expect from wipe day on Damocles Vanilla Rust | Powered by the Damocles Engine?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
What position does Damocles Vanilla Rust | Powered by the Damocles Engine hold in the rankings?
Over the last seven days, Damocles Vanilla Rust | Powered by the Damocles Engine has #14,291 for player hours, in the top 64% of all ranked servers.
How many players does Damocles Vanilla Rust | Powered by the Damocles Engine usually have?
Damocles Vanilla Rust | Powered by the Damocles Engine is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.
Tags
How should you read the tags on Damocles Vanilla Rust | Powered by the Damocles Engine?
The game's browser takes its cue from the tags Damocles Vanilla Rust | Powered by the Damocles Engine has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Damocles Vanilla Rust | Powered by the Damocles Engine appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Damocles Vanilla Rust | Powered by the Damocles Engine among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is Damocles Vanilla Rust | Powered by the Damocles Engine set up, and what rules does it keep?
The name of Damocles Vanilla Rust | Powered by the Damocles Engine gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Damocles Vanilla Rust | Powered by the Damocles Engine?
A procedural map of size 4,500 and seed 9949225, generated by the game, is what Damocles Vanilla Rust | Powered by the Damocles Engine runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Damocles Vanilla Rust | Powered by the Damocles Engine?
Enter client.connect 61.245.146.229:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).