On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#10,117top 46%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
96/ 100
A+
A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,117 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,422 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in population (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for nameserver. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 62.109.166.241:28015.
How reliable is nameserver, and is it up?
The server is down: nameserver is offline now, with the last sighting 5 days 13 hours ago. For the last 7 full days, it was up 4 of 168 hours, or 2% of the time. It was first seen by Rust Server Score on 2 October 2026.
Which Rust version is nameserver running?
You will find nameserver on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does nameserver wipe, and how often?
There are too few wipes on record for nameserver to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days 17 hours have passed since this world was made.
Player numbers
Where does nameserver sit among Rust servers?
In the top 46% of all ranked servers, nameserver sits at #10,117 for player hours over the last seven days.
How many players does nameserver usually have?
It has been 5 days 13 hours since nameserver was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Tags and filters
What do nameserver's tags stand for?
You'll see nameserver tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show nameserver?
These Rust Server Score lists count nameserver among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does nameserver enforce, and what are its settings?
Nothing in the name of nameserver states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map nameserver uses?
A procedural map, generated by the game, is what nameserver runs.
Connecting
What is the way to join nameserver?
To connect, start Rust, press F1, and type client.connect 62.109.166.241:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max players1 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in population (A+); momentum is the one to work on (F).