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Every Rust server graded on real, live numbers. 60,383 players on the roll · 11,716 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 62.210.198.82:38115
Name of server

MAP_PREGEN_DO_NOT_JOIN

RegisterAbsentOffline
Region–
Address62.210.198.82:38115
Last checked34d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,871top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,871 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 34 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
355 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Server facts

Which region is MAP_PREGEN_DO_NOT_JOIN based in?

No region is published for MAP_PREGEN_DO_NOT_JOIN. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 62.210.198.82:38115.

How dependable is MAP_PREGEN_DO_NOT_JOIN, and is it online at the moment?

The server is down: MAP_PREGEN_DO_NOT_JOIN is offline now, with the last sighting 34 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 24 September 2026.

Which Rust version is MAP_PREGEN_DO_NOT_JOIN running?

Rust network protocol 2633 and build 165217 on Linux is what MAP_PREGEN_DO_NOT_JOIN runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does MAP_PREGEN_DO_NOT_JOIN wipe its map?

There are too few wipes on record for MAP_PREGEN_DO_NOT_JOIN to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 34 days 16 hours.

Player count

Where does MAP_PREGEN_DO_NOT_JOIN sit among Rust servers?

Over the last seven days, MAP_PREGEN_DO_NOT_JOIN has #15,871 for player hours, in the top 71% of all ranked servers.

Is MAP_PREGEN_DO_NOT_JOIN a busy server?

MAP_PREGEN_DO_NOT_JOIN is offline at the moment; the last time it was seen was 34 days 16 hours ago.

Tags and filters

How should you read the tags on MAP_PREGEN_DO_NOT_JOIN?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags MAP_PREGEN_DO_NOT_JOIN publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does MAP_PREGEN_DO_NOT_JOIN appear in the Rust Server Score lists and filters?

Rust Server Score lists that include MAP_PREGEN_DO_NOT_JOIN: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is MAP_PREGEN_DO_NOT_JOIN set up, and what rules does it keep?

Nothing in the name of MAP_PREGEN_DO_NOT_JOIN states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map MAP_PREGEN_DO_NOT_JOIN uses?

The game generates a procedural map for MAP_PREGEN_DO_NOT_JOIN.

Getting in

How should you connect to MAP_PREGEN_DO_NOT_JOIN?

Enter client.connect 62.210.198.82:38115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players 0 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.