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Every Rust server graded on real, live numbers. 82,944 players on the roll · 11,853 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 63.135.78.85:28015
Name of server

[STAGING] Test Server

RegisterAbsentOffline
Region–
Address63.135.78.85:28015
Last checked29d ago
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#16,674top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,674 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 5,190 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:18 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
713 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
409 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
212 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
176 / 250

Quick answers

from the figures on this page

Server details

Where in the world is [STAGING] Test Server?

You'll find no region listed by [STAGING] Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 63.135.78.85:28015 is the address to use.

How dependable is [STAGING] Test Server, and is it online at the moment?

At this moment, [STAGING] Test Server is offline; the last time it was seen was 29 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 28 September 2026.

On what Rust version does [STAGING] Test Server sit?

You will find [STAGING] Test Server on Rust network protocol 2634 and build 166065, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does [STAGING] Test Server wipe its map?

[STAGING] Test Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 29 days 2 hours.

What happens on [STAGING] Test Server when wipe day arrives?

Recent wipes have peaked at 1 players on average. 5 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does [STAGING] Test Server hold in the rankings?

Over the last seven days, [STAGING] Test Server has #16,674 for player hours, in the top 70% of all ranked servers.

How many players does [STAGING] Test Server usually have?

It has been 29 days 2 hours since [STAGING] Test Server was last seen, and it is offline right now.

Tags

What do [STAGING] Test Server's tags stand for?

The game's browser takes its cue from the tags [STAGING] Test Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166065 (Build): The game build is 166065; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [STAGING] Test Server?

These Rust Server Score lists count [STAGING] Test Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on [STAGING] Test Server?

Nothing in the name of [STAGING] Test Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

How to join

What is the way to join [STAGING] Test Server?

Enter client.connect 63.135.78.85:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166065
Build The game build is 166065.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.