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Every Rust server graded on real, live numbers. 76,491 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.20.33.110:28024
Name of server

Cobalt Gamers Map Test

RegisterPresentOnline
Region–
Address64.20.33.110:28024
Last checked9m ago
weekly wipes moddedcarbon
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak 4
Rank#4,288top 19%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,288 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 53/ 100 Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 57/ 100 Moving up: up 571 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:17 UTC19h ago – – – 1
Fri 23 Oct, 19:07 UTC5d ago – – – 2
Fri 23 Oct, 13:44 UTC5d ago – – – 2
Fri 23 Oct, 11:04 UTC5d ago – – – 1
Fri 23 Oct, 10:51 UTC5d ago – – – 0
Fri 23 Oct, 00:05 UTC5d ago – – – 1
Thu 22 Oct, 18:41 UTC6d ago – – – 1
Mon 19 Oct, 17:36 UTC9d ago – – – 2
Mon 19 Oct, 14:47 UTC9d ago – – – 1
Mon 19 Oct, 14:39 UTC9d ago – – – 2

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 137 on average
101 / 300
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 128 on average
105 / 300
EU Hub 01
EU · groups of 1000+ · 23 on average
26 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
3 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50

Quick answers

from the figures on this page

Server details

Which region is Cobalt Gamers Map Test based in?

Cobalt Gamers Map Test leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.20.33.110:28024.

How reliable is Cobalt Gamers Map Test, and is it up?

The server is up: Cobalt Gamers Map Test is online now. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 15 September 2026.

Does Cobalt Gamers Map Test perform well?

It never fell below 32 server fps in the last 48 hours, averaging 32. Up to 44,492 entities were in the world, covering buildings, deployables and the rest. Up to 3,311 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does Cobalt Gamers Map Test sit?

You will find Cobalt Gamers Map Test on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Cobalt Gamers Map Test reset?

No resets count as wipes on Cobalt Gamers Map Test, because the world is remade every few hours and no schedule is kept.

Player count

Where does Cobalt Gamers Map Test sit among Rust servers?

Over the last seven days, Cobalt Gamers Map Test has #4,288 for player hours, in the top 19% of all ranked servers.

Is Cobalt Gamers Map Test a busy server?

With 5 slots available, Cobalt Gamers Map Test currently has 0 players. It peaked at 4 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 02:00 UTC, with an average of 2 players.

Lists and filters

What is meant by the tags on Cobalt Gamers Map Test?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags Cobalt Gamers Map Test publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Cobalt Gamers Map Test?

These Rust Server Score lists count Cobalt Gamers Map Test among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

Which rules does Cobalt Gamers Map Test enforce, and what are its settings?

The name of Cobalt Gamers Map Test gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Cobalt Gamers Map Test?

The game generates the procedural map on Cobalt Gamers Map Test at size 1,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Getting in

How do you get onto Cobalt Gamers Map Test?

To connect, start Rust, press F1, and type client.connect 64.20.33.110:28024. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.