On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 1
Rank#6,973top 31%
Last wipe27d agono schedule published
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,973 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 1,729 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] Shooters Rust 10X PVE XP|KITS|SHOP sit?
No region tag appears for [US] Shooters Rust 10X PVE XP|KITS|SHOP, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.20.40.186:28021.
How reliable is [US] Shooters Rust 10X PVE XP|KITS|SHOP, and is it up?
Right now, [US] Shooters Rust 10X PVE XP|KITS|SHOP is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [US] Shooters Rust 10X PVE XP|KITS|SHOP run?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 79,050 entities, including buildings, deployables and all else in the world. At its highest, it used 3,152 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] Shooters Rust 10X PVE XP|KITS|SHOP running?
Rust network protocol 2635 and build 168909 on Linux is what [US] Shooters Rust 10X PVE XP|KITS|SHOP runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [US] Shooters Rust 10X PVE XP|KITS|SHOP wipe its map?
Once a month, [US] Shooters Rust 10X PVE XP|KITS|SHOP wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 16 hours.
What should you expect from wipe day on [US] Shooters Rust 10X PVE XP|KITS|SHOP?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 28 hours after it began.
Population
Where does [US] Shooters Rust 10X PVE XP|KITS|SHOP place in the wider field of Rust servers?
In the top 31% of all ranked servers, [US] Shooters Rust 10X PVE XP|KITS|SHOP sits at #6,973 for player hours over the last seven days.
How many players does [US] Shooters Rust 10X PVE XP|KITS|SHOP usually have?
With 250 slots available, [US] Shooters Rust 10X PVE XP|KITS|SHOP currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
Tags
What do [US] Shooters Rust 10X PVE XP|KITS|SHOP's tags stand for?
You'll see [US] Shooters Rust 10X PVE XP|KITS|SHOP tagged with gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [US] Shooters Rust 10X PVE XP|KITS|SHOP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US] Shooters Rust 10X PVE XP|KITS|SHOP: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Map and rules
Which rules does [US] Shooters Rust 10X PVE XP|KITS|SHOP enforce, and what are its settings?
The name of [US] Shooters Rust 10X PVE XP|KITS|SHOP points to a 10x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[US] Shooters Rust 10X PVE XP|KITS|SHOP runs which map?
[US] Shooters Rust 10X PVE XP|KITS|SHOP runs a game-generated procedural map at size 3,500, seed 2098066357. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [US] Shooters Rust 10X PVE XP|KITS|SHOP?
Enter client.connect 64.20.40.186:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://shootersrust.com.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max players250 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).