On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average2peak 6
Rank#2,533top 11%
Last wipe6d agoweekly schedule
Next wipe18hThu 29 Oct, 21:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,533 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 257 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, and #118 of the solo servers (top 53%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 21:05 UTC, in 18h.
Every Thursday at 21:05 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5
Coming wipes
18hThu 29 Oct, 21:05 UTC
7d 16hThu 5 Nov, 19:00 UTCFW
14d 18hThu 12 Nov, 21:05 UTC
21d 18hThu 19 Nov, 21:05 UTC
28d 18hThu 26 Nov, 21:05 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
42d 18hThu 10 Dec, 21:05 UTC
The first 48 hours of its last wipes
Thu 22 OctFri 16 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 21:05 UTC6d ago
6
–
running
1
Fri 16 Oct, 05:50 UTC12d ago
6
halved by day 5
6.6 days
0
Thu 15 Oct, 21:05 UTC13d ago
6
–
0.4 days
1
Thu 8 Oct, 21:05 UTC20d ago
5
halved by day 3
7 days
0
Thu 1 Oct, 21:16 UTCFW27d ago
6
halved by day 5
7 days
0
Thu 17 Sep, 21:16 UTC41d ago
6
halved by day 12
14 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 based in?
The name of Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 64.31.11.51:28080.
Is Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 up, and how steady is its uptime?
You can join now: Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 perform well?
It averaged 59 server fps over the last 48 hours, with a low of 29. Buildings, deployables and everything else in the world added up to as many as 67,464 entities. Up to 2,175 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 running?
The server Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 reset?
Its wipe pattern: Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 wipes every Thursday at 21:05 UTC. Expect the next wipe on Thursday 29 October at 21:05 UTC. 6 days have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 9 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Player numbers
What position does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 hold in the rankings?
In the top 11% of all ranked servers, Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 sits at #2,533 for player hours over the last seven days. In the solo group, it ranks #118.
Is Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 a busy server?
With 50 slots available, Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 currently has 1 players. Averaging 2 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 12:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may go above 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?
These Rust Server Score lists count Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 among them: Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
Which rules does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 enforce, and what are its settings?
You will find no gather rate in the name of Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎. No teams are allowed: it is solo only. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 runs which map?
The game generates the procedural map on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 at size 3,500 with seed 1046921543. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?
Enter client.connect 64.31.11.51:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts1,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitNo team may go above 1.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).