On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 1
Rank#12,400top 56%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
44/ 100
F
Working its way up from the back of the class: #12,400 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 9,486 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak50players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Wed 21 OctSun 18 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 16:13 UTC6d ago
1
–
running
0
Sun 18 Oct, 12:55 UTC9d ago
80
halved by day 1
3.1 days
0
Sun 11 Oct, 16:44 UTC16d ago
70
halved by day 1
6.8 days
0
Sat 10 Oct, 22:23 UTC16d ago
70
–
0.8 days
0
Sun 27 Sep, 16:44 UTC30d ago
83
halved by day 1
13.2 days
0
Sun 13 Sep, 16:40 UTC44d ago
53
halved by day 1
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
No region tag appears for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.40.8.185:28010.
How reliable is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], and is it up?
The server is up: [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is online now. About 4 days 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 44,003 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,629 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sit?
The server [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipe, and how often?
No next wipe can be predicted for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 16 days 1 hours.
What should you expect from wipe day on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
The average peak on its recent wipes was 50 players. Peak numbers came 11 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sit among Rust servers?
In the top 56% of all ranked servers, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sits at #12,400 for player hours over the last seven days.
Is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] a busy server?
Right now, 0 players are on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], which has 300 slots. The seven-day average is 0 players, with a peak of 1.
Tags
How should you read the tags on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
You'll see [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): 300 slots are available; ts16 (Group limit): No team may go above 16; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
3 other servers we track also use a rustoria.co hostname, so they and [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] most likely share an operator.
Which lists and filters on Rust Server Score show [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
These Rust Server Score lists count [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
You will find no gather rate in the name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. The limit for a group is 16 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] uses?
[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs a game-generated procedural map at size 2,500, seed 763996457. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
What is the way to join [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?
Enter client.connect 64.40.8.185:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/4nuquNn.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max players300 slots are available.
ts16
Group limitNo team may go above 16.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).