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Every Rust server graded on real, live numbers. 79,944 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.40.8.221:28215
Name of server

Team Dolny

RegisterPresentOnline
Region–
Address64.40.8.221:28215
Last checked8m ago
moddedoxidepve
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 5 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 2 0% full
7-day average0peak 2
Rank#6,312top 29%
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours 71/ 100 Holds a respectable place: #6,312 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 10/ 100 Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 56/ 100 Moving up: up 791 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 247 on average
218 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
306 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
105 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
19 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
57 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
49 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Team Dolny?

No region is published for Team Dolny. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 64.40.8.221:28215.

Is Team Dolny up, and how steady is its uptime?

The server is up: Team Dolny is online now. The uptime it reports puts the last restart at about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does Team Dolny run?

The average over the last 48 hours was 6 server fps, and it never went below 5. Up to 136,314 entities were in the world, covering buildings, deployables and the rest. Up to 6,794 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is Team Dolny running?

The server Team Dolny is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Team Dolny reset?

The force wipe each month is the only wipe Team Dolny takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 1 hours.

What should you expect from wipe day on Team Dolny?

Recent wipes have peaked at 2 players on average. 16 hours after the latest wipe began, the crowd hit its peak.

Population

What position does Team Dolny hold in the rankings?

Over the last seven days, Team Dolny has #6,312 for player hours, in the top 29% of all ranked servers.

Is Team Dolny a busy server?

Team Dolny is showing 0 players right now, with 2 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 2 players.

Lists and filters

What do Team Dolny's tags stand for?

The game's browser takes its cue from the tags Team Dolny has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Team Dolny appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Team Dolny among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Team Dolny set up, and what rules does it keep?

Nothing in the name of Team Dolny states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Team Dolny runs which map?

Team Dolny runs a game-generated procedural map at size 4,500, seed 706327830. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join Team Dolny?

Enter client.connect 64.40.8.221:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players The server holds 2 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.