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Every Rust server graded on real, live numbers. 86,349 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.40.8.251:28020
Name of server

Atlas - 10x Development

RegisterPresentOnline
RegionNA
Address64.40.8.251:28020
Last checked12m ago
10x weekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 5 subjects

On the class lists: F (27), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,913top 67% · #1491 in NA
Last wipe26d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 17:46 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,913 on player hours.
Uptimehours on the list, last 48 23/ 100 Attendance needs work: on the list only 11 of the last 48 hours.
Performanceserver fps, last 48 hours 49/ 100 Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 260 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75104:0006:0008:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

01020304004:0006:0008:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:46 UTC, in 1d 1h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 1d 1hThu 29 Oct, 17:46 UTC
  • 8d 2hThu 5 Nov, 19:00 UTCFW
  • 15d 1hThu 12 Nov, 17:46 UTC
  • 22d 1hThu 19 Nov, 17:46 UTC
  • 29d 1hThu 26 Nov, 17:46 UTC
  • 36d 2hThu 3 Dec, 19:00 UTCFW
  • 43d 1hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 179 on average
160 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
117 / 200
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
5 / 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
6 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
4 / 125
RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits
NA · groups of 32+ · 10x · weekly · 3 on average
2 / 100

Quick answers

from the figures on this page

About the server

Which region is Atlas - 10x Development based in?

In North America, according to its own listing, sits Atlas - 10x Development, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 64.40.8.251:28020 is the address to use.

Is Atlas - 10x Development up, and how steady is its uptime?

Right now, Atlas - 10x Development is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.

Does Atlas - 10x Development perform well?

It averaged 30 server fps over the last 48 hours, with a low of 26. At its peak, it held 1,937 entities, including buildings, deployables and all else in the world. Up to 2,690 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Atlas - 10x Development on?

Rust network protocol 2635 and build 168909 on Linux is what Atlas - 10x Development runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Atlas - 10x Development wipe, and how often?

Its tag sets the prediction, as the record holds too few of Atlas - 10x Development's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 17:46 UTC. It has been running its current world for 26 days 22 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Atlas - 10x Development?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Atlas - 10x Development sit among Rust servers?

Over the last seven days, Atlas - 10x Development has #14,913 for player hours, in the top 67% of all ranked servers and #1,491 in North America.

How many players does Atlas - 10x Development usually have?

With 10 slots available, Atlas - 10x Development currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 05:00 UTC, with an average of 0 players.

Tags and filters

How should you read the tags on Atlas - 10x Development?

You'll see Atlas - 10x Development tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts20 (Group limit): No team may go above 20; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Atlas - 10x Development?

These Rust Server Score lists count Atlas - 10x Development among them: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Server rules

Which rules does Atlas - 10x Development enforce, and what are its settings?

Going by its name, Atlas - 10x Development runs 10x gather. A group here can reach 20 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Which map is in play on Atlas - 10x Development?

Atlas - 10x Development runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

What is the way to join Atlas - 10x Development?

To connect, start Rust, press F1, and type client.connect 64.40.8.251:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts20,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts20
Group limit No team may go above 20.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.