On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,366top 70%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,366 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,332 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sat 24 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 01:29 UTC3d ago
0
–
running
0
Thu 15 Oct, 18:14 UTC11d ago
1
halved by day 2
8.3 days
0
Thu 1 Oct, 18:18 UTCFW25d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 286 on average
545 / 1000
Quick answers
from the figures on this page
About the server
In what location does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas sit?
You won't find a region tag on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 64.40.9.221:28040.
How reliable is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, and is it up?
The server is up: ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 62% of the time over the last 7 full days, 105 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.
Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. Up to 79,853 entities were in the world, covering buildings, deployables and the rest. Up to 2,608 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?
The server ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe, and how often?
No next wipe can be predicted for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 16 hours have passed since this world was made.
What should you expect from wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas place in the wider field of Rust servers?
In the top 70% of all ranked servers, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas sits at #15,366 for player hours over the last seven days.
Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas a busy server?
![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is showing 0 players right now, with 40 slots in total. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
These Rust Server Score lists count ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which rules does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas enforce, and what are its settings?
The name of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas uses?
A procedural map of size 3,700 and seed 1106429558, generated by the game, is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
To connect, start Rust, press F1, and type client.connect 64.40.9.221:28040. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://www.eldenvale.com.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).