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Every Rust server graded on real, live numbers. 36,329 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.99.197.249:28015
Name of server

Oldskool

RegisterAbsentOffline
Region–
Address64.99.197.249:28015
Last checked24d ago
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 1 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,997top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,997 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
111 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
42 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

Quick answers

from the figures on this page

About the server

In what location does Oldskool sit?

Oldskool leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 64.99.197.249:28015.

How dependable is Oldskool, and is it online at the moment?

You cannot join now: Oldskool is offline, last seen 24 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 3 October 2026.

Which Rust version is Oldskool running?

The server Oldskool is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Oldskool wipe its map?

Oldskool has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 4 hours have passed since this world was made.

Player numbers

Where does Oldskool place in the wider field of Rust servers?

In the top 71% of all ranked servers, Oldskool sits at #15,997 for player hours over the last seven days.

What does the population on Oldskool look like?

Oldskool is offline at the moment; the last time it was seen was 24 days 3 hours ago.

Tags

How should you read the tags on Oldskool?

The game's browser takes its cue from the tags Oldskool has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Oldskool?

These Rust Server Score lists count Oldskool among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Oldskool set up, and what rules does it keep?

The name of Oldskool gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Oldskool runs which map?

Oldskool runs a procedural map, which the game generates.

Connecting

How should you connect to Oldskool?

Enter client.connect 64.99.197.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.