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Every Rust server graded on real, live numbers. 36,352 players on the roll · 11,696 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 65.108.10.160:28035
Name of server

SnowDaddy's Zombie server

RegisterAbsentOffline
RegionEU
Address65.108.10.160:28035
Last checked1d ago
quad monthly wipes moddedcarbon
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 6 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69% · #2570 in EU
Last wipe23d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48 31/ 100 Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 233 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0006:0009:0011:0014:0017:00

Hourly average and peak, UTC.

Server performance

0246803:0006:0009:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 16hThu 5 Nov, 19:00 UTCFW
  • 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC23d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC26d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
0 / 200
Aqua Rust | Server has migrated
EU · quad · monthly · 2 on average
0 / 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 127 on average
66 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 83 on average
62 / 350
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU
EU · quad · monthly · 10 on average
2 / 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100

Quick answers

from the figures on this page

Server details

In what location does SnowDaddy's Zombie server sit?

You'll see SnowDaddy's Zombie server listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 65.108.10.160:28035 is the address to use.

How reliable is SnowDaddy's Zombie server, and is it up?

At this moment, SnowDaddy's Zombie server is offline; the last time it was seen was 33 hours ago. According to its reported uptime, the last restart was about 6 days 4 hours ago. It was up 138 of 168 hours over the last 7 full days, which is 82% of the time. On 27 September 2026, Rust Server Score saw it for the first time.

How well does SnowDaddy's Zombie server run?

The average over the last 48 hours was 5 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 298 entities. Memory use reached up to 1,021 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is SnowDaddy's Zombie server on?

The server SnowDaddy's Zombie server is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does SnowDaddy's Zombie server wipe its map?

SnowDaddy's Zombie server wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 23 days 19 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on SnowDaddy's Zombie server?

The average peak on its recent wipes was 3 players. Peak numbers came 11 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Population

Where does SnowDaddy's Zombie server place in the wider field of Rust servers?

In Europe, SnowDaddy's Zombie server is #2,570, and overall it is #15,358 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #624 among servers in the quad group.

How many players does SnowDaddy's Zombie server usually have?

SnowDaddy's Zombie server is offline at the moment; the last time it was seen was 33 hours ago. A seven-day average of 0 players applies here.

Tags and filters

What is meant by the tags on SnowDaddy's Zombie server?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe are the tags SnowDaddy's Zombie server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does SnowDaddy's Zombie server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SnowDaddy's Zombie server among them: European Rust servers, graded, Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Server rules

Which rules does SnowDaddy's Zombie server enforce, and what are its settings?

Nothing in the name of SnowDaddy's Zombie server states a gather rate. You can have up to 4 players in a group (quad). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on SnowDaddy's Zombie server?

A procedural map of size 1,000 and seed 1337, generated by the game, is what SnowDaddy's Zombie server runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

What is the way to join SnowDaddy's Zombie server?

To connect, start Rust, press F1, and type client.connect 65.108.10.160:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts4
Group limit A team can hold 4 players at most.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.