A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,879 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,585 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2
The first 48 hours of its last wipes
Mon 19 OctMon 12 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 17:53 UTC2d ago
–
–
running
1
Mon 19 Oct, 15:34 UTC9d ago
2
halved by day 3
7.1 days
0
Mon 12 Oct, 15:03 UTC16d ago
3
halved by day 1
7 days
0
Fri 9 Oct, 19:48 UTC18d ago
2
✓ held half
2.8 days
0
Mon 5 Oct, 16:07 UTC23d ago
4
halved by day 2
4.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped based in?
You'll find no region listed by WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 65.108.96.185:28015 is the address to use.
Is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped up, and how steady is its uptime?
You can join now: WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
Is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 88,480 entities, including buildings, deployables and all else in the world. Up to 3,000 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped on?
You will find WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped wipe, and how often?
WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days.
What should you expect from wipe day on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
The average peak on its recent wipes was 2 players. 6 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
What position does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped hold in the rankings?
In the top 31% of all ranked servers, WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped sits at #6,879 for player hours over the last seven days.
Is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped a busy server?
With 150 slots available, WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 0 players.
Tags and filters
What is meant by the tags on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
The game's browser takes its cue from the tags WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
These Rust Server Score lists count WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped among them: 5x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.
Map and rules
Which rules does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped enforce, and what are its settings?
Going by its name, WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped runs 5x gather. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
A procedural map of size 4,000 and seed 1337, generated by the game, is what WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
Enter client.connect 65.108.96.185:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://wildlord.gg.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).