Skip to the page
Every Rust server graded on real, live numbers. 75,412 players on the roll · 11,748 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 65.109.115.250:30000
Name of server

LvlHost.pl | serwer testowy

RegisterAbsentOffline
Region–
Address65.109.115.250:30000
Last checked28d ago
Launch Rust and join Website
Overall grade

Not there yet

25 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,859top 71%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,859 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 21/ 100 Lost ground: down 9,659 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 15:10 UTC28d ago 1 – running 0
Sat 26 Sep, 11:55 UTC32d ago 1 – 3.1 days 0
Fri 25 Sep, 14:01 UTC32d ago 1 – 0.9 days 0
Thu 24 Sep, 17:36 UTC33d ago 1 – 0.9 days 1
Thu 24 Sep, 11:05 UTC34d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
679 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
429 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
52 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
228 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
134 / 175

Quick answers

from the figures on this page

Server details

In what location does LvlHost.pl | serwer testowy sit?

LvlHost.pl | serwer testowy leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 65.109.115.250:30000.

Is LvlHost.pl | serwer testowy up, and how steady is its uptime?

You cannot join now: LvlHost.pl | serwer testowy is offline, last seen 28 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 23 September 2026.

Which Rust version is LvlHost.pl | serwer testowy running?

Rust network protocol 2633 and build 165217 on Linux is what LvlHost.pl | serwer testowy runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does LvlHost.pl | serwer testowy reset?

LvlHost.pl | serwer testowy wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 28 days 20 hours.

What happens on LvlHost.pl | serwer testowy when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does LvlHost.pl | serwer testowy sit among Rust servers?

Over the last seven days, LvlHost.pl | serwer testowy has #16,859 for player hours, in the top 71% of all ranked servers.

How many players does LvlHost.pl | serwer testowy usually have?

LvlHost.pl | serwer testowy is offline at the moment; the last time it was seen was 28 days 19 hours ago.

Tags and filters

What do LvlHost.pl | serwer testowy's tags stand for?

You'll see LvlHost.pl | serwer testowy tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature LvlHost.pl | serwer testowy?

These Rust Server Score lists count LvlHost.pl | serwer testowy among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on LvlHost.pl | serwer testowy?

Nothing in the name of LvlHost.pl | serwer testowy states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map LvlHost.pl | serwer testowy uses?

A procedural map of size 3,000 and seed 534787374, generated by the game, is what LvlHost.pl | serwer testowy runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to LvlHost.pl | serwer testowy?

To connect, start Rust, press F1, and type client.connect 65.109.115.250:30000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://lvlhost.pl.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.