On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,276top 69% · #2529 in EU
Last wipe7d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 8,906 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU, and #198 of the solo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 12:41 UTC7d ago
3
–
running
1
Wed 21 Oct, 16:27 UTC8d ago
4
–
0.8 days
0
Tue 20 Oct, 14:48 UTC9d ago
4
–
1.1 days
0
Wed 14 Oct, 14:28 UTC15d ago
4
halved by day 2
6 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Orange Cat server listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 65.21.78.175:28035.
How dependable is Orange Cat server, and is it online at the moment?
You can join now: Orange Cat server is online. The uptime it reports puts the last restart at about 7 days 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 14 October 2026, Rust Server Score saw it for the first time.
Is Orange Cat server smooth to play on?
The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 37,528 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,216 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Orange Cat server running?
Rust network protocol 2634 and build 167781 on Linux is what Orange Cat server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Orange Cat server wipe, and how often?
Orange Cat server wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 7 days 9 hours. Its tags record that it wipes monthly.
What happens on Orange Cat server when wipe day arrives?
Recent wipes have peaked at 4 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
What position does Orange Cat server hold in the rankings?
Over the last seven days, Orange Cat server has #15,276 for player hours, in the top 69% of all ranked servers and #2,529 in Europe. In the solo group, it ranks #198.
Is Orange Cat server a busy server?
Right now, 0 players are on Orange Cat server, which has 50 slots. For the last seven days, the average number of players was 0.
Tags and filters
How should you read the tags on Orange Cat server?
You'll see Orange Cat server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts1 (Group limit): A team can hold 1 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Orange Cat server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Orange Cat server among them: European Rust servers, graded, Modded Rust servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
How is Orange Cat server set up, and what rules does it keep?
You will find no gather rate in the name of Orange Cat server. No teams are allowed: it is solo only. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Orange Cat server?
Orange Cat server runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
How do you get onto Orange Cat server?
Enter client.connect 65.21.78.175:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts1,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts1
Group limitA team can hold 1 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).