On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,855top 67% · #1506 in NA
Last wipe25d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,855 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 712 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 80% in NA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:28 UTCFW25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Kapco411 NILLA Server, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 65.28.44.27:28050.
How dependable is Kapco411 NILLA Server, and is it online at the moment?
You can join now: Kapco411 NILLA Server is online. The uptime it reports puts the last restart at about 4 days 21 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 14 September 2026, Rust Server Score saw it for the first time.
How well does Kapco411 NILLA Server run?
It averaged 56 server fps over the last 48 hours, with a low of 47. Up to 139,521 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,741 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Kapco411 NILLA Server on?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 NILLA Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Kapco411 NILLA Server wipe, and how often?
Once a month, Kapco411 NILLA Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 22 hours.
What should you expect from wipe day on Kapco411 NILLA Server?
Recent wipes have peaked at 1 players on average. Peak numbers came 27 hours into the latest wipe.
Player numbers
What position does Kapco411 NILLA Server hold in the rankings?
Over the last seven days, Kapco411 NILLA Server has #14,855 for player hours, in the top 67% of all ranked servers and #1,506 in North America. It comes #197 among servers in the solo group.
Is Kapco411 NILLA Server a busy server?
With 100 slots available, Kapco411 NILLA Server currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on Kapco411 NILLA Server?
You'll see Kapco411 NILLA Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Kapco411 NILLA Server?
These Rust Server Score lists count Kapco411 NILLA Server among them: Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.
Map and rules
Which rules does Kapco411 NILLA Server enforce, and what are its settings?
The name of Kapco411 NILLA Server gives no gather rate. No teams are allowed: it is solo only. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on Kapco411 NILLA Server?
A procedural map of size 4,800 and seed 857068156, generated by the game, is what Kapco411 NILLA Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Kapco411 NILLA Server?
Enter client.connect 65.28.44.27:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts1,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).