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Every Rust server graded on real, live numbers. 83,167 players on the roll · 11,844 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.114.157.174:28015
Name of server

Dan's Experiment PvE

RegisterAbsentOffline
Region–
Address66.114.157.174:28015
Last checked40d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,402no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
524 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
422 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
249 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
331 / 350

Quick answers

from the figures on this page

Server details

Which region is Dan's Experiment PvE based in?

You'll find no region listed by Dan's Experiment PvE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.114.157.174:28015.

How dependable is Dan's Experiment PvE, and is it online at the moment?

The server is down: Dan's Experiment PvE is offline now, with the last sighting 40 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is Dan's Experiment PvE on?

The server Dan's Experiment PvE is on Rust network protocol 2633 and build 163207 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Dan's Experiment PvE wipe its map?

Dan's Experiment PvE has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 53 days 17 hours have passed since this world was made.

Player numbers

Where does Dan's Experiment PvE place in the wider field of Rust servers?

In the top – of all ranked servers, Dan's Experiment PvE sits at #15,402 for player hours over the last seven days.

What does the population on Dan's Experiment PvE look like?

The last sighting of Dan's Experiment PvE was 40 days 9 hours ago, and it is offline right now.

Tags

What do Dan's Experiment PvE's tags stand for?

You'll see Dan's Experiment PvE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Dan's Experiment PvE?

Rust Server Score lists that include Dan's Experiment PvE: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Dan's Experiment PvE set up, and what rules does it keep?

The name of Dan's Experiment PvE gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Dan's Experiment PvE?

The game generates a procedural map for Dan's Experiment PvE.

Getting in

What is the way to join Dan's Experiment PvE?

Enter client.connect 66.114.157.174:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.