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Every Rust server graded on real, live numbers. 67,310 players on the roll · 11,773 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.248.205.61:8888
Name of server

Amazing Rust RED #1 [DEV]

RegisterAbsentOffline
Region–
Address66.248.205.61:8888
Last checked36d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,479top 67%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,479 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 371 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
536 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
408 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
54 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
51 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200

Quick answers

from the figures on this page

About the server

Where in the world is Amazing Rust RED #1 [DEV]?

You'll find no region listed by Amazing Rust RED #1 [DEV]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.248.205.61:8888.

How dependable is Amazing Rust RED #1 [DEV], and is it online at the moment?

The server is down: Amazing Rust RED #1 [DEV] is offline now, with the last sighting 36 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Amazing Rust RED #1 [DEV] running?

The server Amazing Rust RED #1 [DEV] is on Rust network protocol 2633 and build 163207 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Amazing Rust RED #1 [DEV] wipe, and how often?

There are too few wipes on record for Amazing Rust RED #1 [DEV] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 52 days 10 hours have passed since this world was made.

Player count

What position does Amazing Rust RED #1 [DEV] hold in the rankings?

In the top 67% of all ranked servers, Amazing Rust RED #1 [DEV] sits at #15,479 for player hours over the last seven days.

How many players does Amazing Rust RED #1 [DEV] usually have?

Amazing Rust RED #1 [DEV] is offline at the moment; the last time it was seen was 36 days 11 hours ago.

Tags

What do Amazing Rust RED #1 [DEV]'s tags stand for?

You'll see Amazing Rust RED #1 [DEV] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Amazing Rust RED #1 [DEV] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Amazing Rust RED #1 [DEV]: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Amazing Rust RED #1 [DEV]?

The name of Amazing Rust RED #1 [DEV] gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Amazing Rust RED #1 [DEV]?

The game generates a procedural map for Amazing Rust RED #1 [DEV].

How to join

How should you connect to Amazing Rust RED #1 [DEV]?

Enter client.connect 66.248.205.61:8888 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.