On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now16/ 2008% full
7-day average33peak 78
Rank#516top 2% · #84 in NA
Last wipe13d agobiweekly schedule
Next wipe27mThu 29 Oct, 18:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 33 of 200 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #516 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
48/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 175 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 18:27 UTC, in 27m.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Orange Dream | Cozy PvE/RP | No KOS based in?
In North America, according to its own listing, sits Orange Dream | Cozy PvE/RP | No KOS, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.59:28010 is the address to use.
How dependable is Orange Dream | Cozy PvE/RP | No KOS, and is it online at the moment?
You can join now: Orange Dream | Cozy PvE/RP | No KOS is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
Does Orange Dream | Cozy PvE/RP | No KOS perform well?
It never fell below 4 server fps in the last 48 hours, averaging 29. Up to 245,596 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 7,451 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Orange Dream | Cozy PvE/RP | No KOS running?
Rust network protocol 2635 and build 168909 on Linux is what Orange Dream | Cozy PvE/RP | No KOS runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Orange Dream | Cozy PvE/RP | No KOS wipe its map?
The next wipe on Orange Dream | Cozy PvE/RP | No KOS is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 18:27 UTC. The world it runs now was created 13 days 23 hours. A fortnightly wipe schedule appears in its tags.
Player numbers
Where does Orange Dream | Cozy PvE/RP | No KOS place in the wider field of Rust servers?
Over the last seven days, Orange Dream | Cozy PvE/RP | No KOS has #516 for player hours, in the top 2% of all ranked servers and #84 in North America.
What does the population on Orange Dream | Cozy PvE/RP | No KOS look like?
Right now, 16 players are on Orange Dream | Cozy PvE/RP | No KOS, which has 200 slots. It peaked at 78 and averaged 33 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 42 players.
Tags and filters
What do Orange Dream | Cozy PvE/RP | No KOS's tags stand for?
You'll see Orange Dream | Cozy PvE/RP | No KOS tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Orange Dream | Cozy PvE/RP | No KOS?
These Rust Server Score lists count Orange Dream | Cozy PvE/RP | No KOS among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Map and rules
How is Orange Dream | Cozy PvE/RP | No KOS set up, and what rules does it keep?
The name of Orange Dream | Cozy PvE/RP | No KOS gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Orange Dream | Cozy PvE/RP | No KOS uses?
The game generates the procedural map on Orange Dream | Cozy PvE/RP | No KOS at size 3,500 with seed 903717262. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Orange Dream | Cozy PvE/RP | No KOS?
Enter client.connect 66.51.96.59:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://orangedreamers.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).